Now comes the fun part. You an draw art on paper or digitally create it. I would use Publisher, Keynote, PowerPoint, or any other presentation/graphic design programs. For this game, I used Keynote because it includes many helpful features. For example, instant alpha allows you to make certain areas of a picture transparent. This allows a Photoshop like effect where the object can be removed from their backgrounds. I also use grids for my cards. The size of the cards depends on the size of the box. This will be determined in the next step. Here are some grids on a 8.5x11 sized card stock sheet.
-4x2: I would say this is the max. Any larger than this and the box wouldn’t fit in your pocket. I would only used these for cards that need to be large such as a white board or a key with many words on it,
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-4x4: I would say this is the min. These cards are pretty small and have the same proportion as an 8.5x11 sheet.
-3x3: This one may be my favorite. The proportion is perfect and the size is as well. The only problem I would have with it is that it would be hard to print cards double the size. My Instructables game needed cards that were double the size of others so that they would fit in the box (4x4 for the small cards and 4x2 for the small ones).
-3x4: These cards are wider, but are still nice. I would choose these if 4x4 is too small and you can’t use 3x3 for some reason. If not, you should use 4x4 or 3x3.
Your cards need to include a backside too. To do this, leave a grid filled only with the backside of cards in between each sheet. You will also need to make a card, or a foldable sheet with the instructions that you typed in the last step.